As I said in part 1 of this review I have bought all the Star Trek figures besides Chekov. The reason is I am avoiding the cadet uniforms to save money. However, it felt odd having Kirk and Spock without McCoy (kind of like a PB&J without bread) so I broke my own rule. Lots have been said about these figures and I thought before getting to them individually I would address a few issues collectively.
This is not the first foray into 1:18th scale for Star Trek. The first was the line for the original motion picture. Again Trek ventured into the 1:18th scale universe with Star Trek III: The Search for Spock. Also of note is the Next Generation line from 1992 that even though lacked articulation and removable accessories was a nice set of likenesses of the Next Generation’s crew. However this is the first time we have ever had the entire original Enterprise crew in 1:18th scale which makes it somewhat special.
First is the huge one, scale. All over the web these figures have been called “Small” or “Too Short.” So the question is how do they stand up? Well compared to 25th GI Joes and the new MU line, yes they are indeed short. Of course conversely both lines are tall. If one were to call true 1:18th scale the size of the original Star Wars figures, then the new MU’s and Joes are too big to be considered that size. If you are a fan of these two current lines then the Star Trek figures will not mix well unfortunately. However neither will a lot of 1:18th scale lines.
Now compared to Star Wars, DC Infinite Heroes, Indiana Jones, ARAH Joes, Build N’ Brawl, Microman, Flash Gordon, Clash of the Titans, Ben 10, Hellboy, “New Sculpt” GI Joes, Army of Darkness, The Corps, Captain Power, Street Fighter, Mortal Kombat, Terminator, Adventure People, Micronaughts, Pirates of the Caribbean, Chips, Dukes of Hazzard, and the myriad of other1:18th scale lines, they are a hair short but not so bad that it is a huge issue. My point is that sometimes scale is relative to perception. Depends on what you are into, as such I am much more into the longer lists of figures so the Star Trek figures fit in just fine.
Paint apps, all over the internet there have been horror stories of extremely bad paint. Myself I have only witnessed two such problems, one with Pike whose Starfleet symbol was painted in the wrong spot and Sulu whose face wasn’t bad but defiantly different (more like a surprise). I have heard other tales of paint gobs and such but never witnessed them.
First let me start with the uniformed figures (Pike, Kirk, Spock, Scotty, and Sulu). I group these together because for the most part they use the same body. This actually makes a whole lot of sense since really there is little variations in uniforms besides color. Because of this I will primarily address head sculpts after I speak on the basic uniform mold.
The mold has one major flaw, the arm articulation will not go a full 90 degrees. In some cases it can barely go in 45 degrees. This is extremely frustrating to say the least. I wonder if this is a QC issue as well since I have a few of the figures who can bend further than others.
Some things have been said about the midsection, however it is obvious the problem here is the belt that holds the Phasers. Really I see little that can be done to avoid the slight “bulge” of the mid section and keep the belt up. I suppose arguments can be made on this fact but really to have the removable aspects as they are wouldn’t be cost effective. Honestly is such a minor flaw I don’t even worry about it.
The holster does create another issue with the figures. With it on it is very hard to get the figures to rest their arms to their sides. Actually this isn’t a design flaw as much as it is a problem that really can’t be avoided. The phasers are not oversized and are even in scale with the figures so what else can be done. One way to avoid this issue is to move the belt slightly to the side (where the phaser is in front). In some of the early TV episodes you can see security guards wearing their belts like this.
The hip joints do prevent some issues with sitting, but the figures can still sit. I am not sure how they got the figures to sit on the boxes so well though. The only other issue I have had is with Kirk himself. I have bought both the single pack and bridge playset version of him and both have had QC issues (Single pack had a loose, almost broken, leg. The Bridge version has an arm that is about to break). This makes me feel like there isn’t a Kirk out there that is just “OK.” Bad enough I had to buy the figure twice, but the fact that both were defective really made the sting that much worse.
On to the head sculpts, Pike kind of looks like he is trying to be Kirk. Then again there is only so much you can do with your hair in Starfleet. Kirstie Alley pointed out in Star Trek II that there are still regulations. I feel kind of sorry for him cause even a fan of the old show will know his fate isn’t going to be too good. Kirk is a bit of a disappointment, first his hair doesn’t match up to how it appears in the movie. Then for some odd reason every picture I take with a flash he looks like he is wearing lipstick.
Spock is perhaps one of the best head sculpts of the set. He is definitive and while slightly resembling Nimoy he is a good likeness of his appearance in the movie. I have heard some people who are disappointed cause they wanted to make a Skylar from heroes custom. Unless you have some awesome shaving and sculpting skills this is not the route to go. His head is most assuredly Vulcan and there is no denying it. Scotty is the oddest head sculpt of the set, he only has a passing resemblance to Simon Pegg. In fact he mostly looks like the younger version of James Dohan. It makes me wonder if they are going for an amalgamation of the new movie and old series with these figures.
When I first saw Sulu I actually thought he looked like Grant from Mythbusters. Obviously there is a future joke here.
While there are some disappointments with the uniformed figures one of the biggest disappointments of the whole line is Uhura. Don’t get me wrong here, she looks great. However her arms are so thin that she has no elbow articulation. Actually her arms make Ashoka look like a porker. Also her mini skirt (which is a necessity in the Star Trek Universe in my opinion) really inhibits her movement in the hips and waist. She can’t even sit at one of the stations which begs the question what on earth is she going to do on the bridge? She can’t sit and decode transmissions as Nichelle Nichols did so wonderfully in the old series. In fact I would go so far as to call Uhura an icon as she was one of the few African-American women on Television at the time and really she had a vital role to play in the series. Sometimes in our modern world we kind of look back and scoff at her being reduced to such a petty role, but for the time a woman, let alone an African American woman having such a role on a television show was unheard of. Sorry back to the figure.
With all of her inhibited movement she also has another oddity to her, she is actually taller than the men. Now being married to a 5’10” woman myself I know women come in all shapes and sizes but from all appearances Uhura is shorter than Kirk (at least in the previews) and this fact defiantly raises an eyebrow (man I am full of groan worthy puns in this review, eh).
Moving on to McCoy, the only Cadet uniformed figure I have purchased and first thing I notice right off the bat is he CAN bend his arms at a 90 degree angle. OK so what is going on here? The figures that deserve the most attention (that being the uniformed versions) get a lesser treatment in articulation? Really Playmates should have known more people would have gravitated to the uniformed figures and pulled out all the stops for them. If flaws had to be made, put them in the cadets as the uniformed figures are the stuff of legends (OK maybe just to me).
All the figures come with a belt and Phasers that fit into the holsters. The Phasers are interesting in that they resemble the old series versions but look to have a slight high tech twist to them. I never was a huge fan of the “electric razor” version of the phasers from Next Generation on up, thankfully these still look like guns. While Starfleet has always presented itself as a scientific organization there is defiantly a militaristic aspect to it and a gun cements that I think. Phasers don’t have to be huge honking weapons (they are powerful enough anyway) but the presentation like a gun was a big thing to me when Next Generation came out. I felt that Next Generation on lost a bit of that idea. The members of Starfleet defiantly had self defense training as well as weapons training. I never understood the move away from that aspect. At least it is still present here.
And by the looks of our new villain it had better be. Nero is an interesting character to say the least. He looks human but obviously has something against Starfleet and the Federation. He has a very interesting staff like weapon and a phaser of his own. I think a holster would have made this figure almost perfect. He has a much better range of motion than the uniformed officers of the line and his awesome look makes him destined to stand beside Kahn as one of the great Trek villains (if he is pulled off properly). He is close to being the crown jewel of the line.
But nothing, I mean nothing can top the last figure in this review: Original Spock. Yes it is Lenard Nimoy as older Spock in this movie. How, why, and what you might ask. Well I have read up on some spoilers for the movie, and it just made me that much more excited for it. I don’t want to ruin it for those of you who like surprises, but it’s a good one and would encourage you to look it up online if you are interested.
The likeness to Lenard Nimoy is uncanny and this figure is given the royal treatment (as he should be IMO). Simply put he just looks awesome beyond anything else this line has to offer. All the bad paint apps and articulation issues are worth it for this figure. He is a strong contender for my top 30 list this year. As an old school Trek fan opening this figure brought back tons of childhood memories. He is familiar and unique at the same time, something seriously rare in this world. You know the character by heart and yet have never seen him like this.
The copper on the cuffs and collar give the figure a regal and royal highlight deserved to such a character. This is after all one of the original cast of a show that has become legendary. His one minor flaw is in his costume as it inhibits his movement somewhat. But really after getting such a great likeness in this scale its not something to make a huge deal about.
All the figures come with either transporter or Bridge parts, even if you don’t plan on getting the playsets these pieces do give you plenty of options (ever try to find good 1:18th sized chairs, it’s a pain.)
So on a ten scale how do these figures rate:
Pike: 7
Kirk: 4 (Mostly for repeated QC issues, but the lipstick look plays a part here too).
Spock: 7
McCoy: 7 (mostly for accessories)
Sulu: 7
Scotty: 7
Uhura: 4
Nero: 9
Original Spock: 10
Overall for entire line: 7
Some good points, some bad points, but overall not terrible, but just above average.
So what does the random numbers above mean to you. Basically if you are a fan of the old series, don’t mind new actors in the parts of the classic characters, and are a 1:18th collector this line is a dream come true.
The movie opens on Friday as of this writing and I suppose we will then learn how the general public feels about the line. It’s initial start (in my part of the world) has sold fairly but not sold out, which is very typical of movie related toy lines. However after weeks and weeks of peg warming by the Wolverine Origins line, this weekend some space was made (due to the movie release) so there is still hope for the Star Trek line yet.






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